{"id":85,"date":"2025-05-02T18:08:44","date_gmt":"2025-05-02T18:08:44","guid":{"rendered":"https:\/\/hmdsoft.com\/?page_id=85"},"modified":"2025-05-17T20:30:50","modified_gmt":"2025-05-17T20:30:50","slug":"hierarchy","status":"publish","type":"page","link":"https:\/\/hmdsoft.com\/index.php\/hierarchy\/","title":{"rendered":"Hierarchy"},"content":{"rendered":"\n<p>The Explorer window maintains controls for a variety of parts for the HMD Builder.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Sub Sections<\/th><th>Function Description<\/th><\/tr><\/thead><tbody><tr><td>Game Objects<\/td><td>This is a Hierarchy of Game Objects. Game Objects can be selected and displayed in the Transform Area. Game Objected can be deleted or copy\/pasted upon selection.<\/td><\/tr><tr><td>Players<\/td><td>The Players service contains Player object for presently connected multi-player clients to the HMD Server. &nbsp;<\/td><\/tr><tr><td>Material Service<\/td><td>Material Service can change Generated Materials properties by creating material variants (e.g. Tiling,&#8230;)<\/td><\/tr><tr><td>Your Cloud Storage<\/td><td>Manage and Add Additional storage for HMD Applications that need more server side space, backup and more<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"808\" height=\"1024\" src=\"http:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/ExplorerV3-808x1024.png\" alt=\"\" class=\"wp-image-181\" srcset=\"https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/ExplorerV3-808x1024.png 808w, https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/ExplorerV3-237x300.png 237w, https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/ExplorerV3-768x973.png 768w, https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/ExplorerV3.png 1144w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p><strong>Material Service<\/strong> enables Materials to be Customized. Below you can see the Material DOG with the Shader in use, tilings, offsets and alpha cutoff channel.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"916\" src=\"http:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/CustomMaterialProperties-1024x916.png\" alt=\"\" class=\"wp-image-179\" srcset=\"https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/CustomMaterialProperties-1024x916.png 1024w, https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/CustomMaterialProperties-300x268.png 300w, https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/CustomMaterialProperties-768x687.png 768w, https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/CustomMaterialProperties.png 1232w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p><strong>Your Cloud Storage<\/strong> contains files etc that you created\/generated.  If you open the folder to the Your Cloud Storage &#8211; you will see folders for Textures, Materials, Logs and Projects.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"798\" height=\"1024\" src=\"http:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/ExploreStorage-798x1024.png\" alt=\"\" class=\"wp-image-182\" srcset=\"https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/ExploreStorage-798x1024.png 798w, https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/ExploreStorage-234x300.png 234w, https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/ExploreStorage-768x986.png 768w, https:\/\/hmdsoft.com\/wp-content\/uploads\/2025\/05\/ExploreStorage.png 1136w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The Explorer window maintains controls for a variety of parts for the HMD Builder. Sub Sections Function Description Game Objects This is a Hierarchy of Game Objects. Game Objects can be selected and displayed in the Transform Area. Game Objected can be deleted or copy\/pasted upon selection. Players The Players service contains Player object for &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/hmdsoft.com\/index.php\/hierarchy\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Hierarchy&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-85","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/hmdsoft.com\/index.php\/wp-json\/wp\/v2\/pages\/85","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hmdsoft.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/hmdsoft.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/hmdsoft.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hmdsoft.com\/index.php\/wp-json\/wp\/v2\/comments?post=85"}],"version-history":[{"count":8,"href":"https:\/\/hmdsoft.com\/index.php\/wp-json\/wp\/v2\/pages\/85\/revisions"}],"predecessor-version":[{"id":184,"href":"https:\/\/hmdsoft.com\/index.php\/wp-json\/wp\/v2\/pages\/85\/revisions\/184"}],"wp:attachment":[{"href":"https:\/\/hmdsoft.com\/index.php\/wp-json\/wp\/v2\/media?parent=85"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}