At HMDSoft, our vision starts with building tools for Developing Spatial Events in a 3D world. You can better visualize an event if it is captured in a 3D representation.
We offer two tools for the Diagramming of Spatial Events in 3D. First, the HMD Venue Builder, which constructs the Venue to host the Spatial Events. These Venues are reusable for many events over and over again. Second, the HMD Event Builder, which constructs the specific event, at specific time, at a specific location – such as a Wedding, Party, Concert, Sporting Event,…. . Both Builder are built from Unity and are completely cloud centric.
The HMD Venue “In-Game” Builder uses an easy to build model that incorporates Unity’s Probuilder.
The HMD Event Builder is also an “In-Game” Builder that provides an intuitive interface to layout Spatial Event Elements – like tables, chairs, podiums, flowers, serving stations, lighting, etc. The color schemes are easily changed so everyone can add their own style. Additionally, we have integrated the Gemini 2.0 Image Generator for building Custom Materials and Texture.
With the HMC Event Builder, you can truly see what the venue will look like on the day of the event.
Finally, HMD Event Builder offers a seamless, built-in Multiplayer using the Photon Fusion 2 and Voice for collaboration on building Events. Some people call this “The Gamification of Spatial Events Design.”
Demonstration Video