Create Shapes

Create Shapes using Probuilder to Generate a variety of useful shapes.

To “Create Shapes”, go to the Spatial Explorer->Tools->Shapes. You will see the following.

The following is a Description of how to build with Unity’s Probuilder with “Create Shapes”.
The StepsThe InputThe Results
Create Arch:  Select a Material and modify any of the 10 parameters and press “Generate Shape”. The Generated Arch will be placed at the Spawner Location.Arch Dialog Box
Create Capsule:  Select a Material and  press “Generate Shape”. The Generated Capsule will be placed at the Spawner Location.
Create Cone:  Select a Material and modify any of the 2 parameters and press “Generate Shape”. The Generated Cone will be placed at the Spawner Location.
Create Curved Stairs:  Select a Material and modify any of the 5 parameters and press “Generate Shape”. The Generated Curved Stairs will be placed at the Spawner Location.
Create Cube: Select a Material and  press “Generate Shape”. The Generated Cube will be placed at the Spawner Location.
Create Cylinder: Select a Material and modify any of the 4 parameters and press “Generate Shape”. The Generated Cylinder will be placed at the Spawner Location.
Create Door: Select a Material and modify any of the 2 parameters and press “Generate Shape”. The Generated Door will be placed at the Spawner Location.
Create Empty: Select a Material  and press “Generate Shape”. The Generated Arch will be placed at the Spawner Location.
Create Pipe:  Select a Material and modify any of the 4 parameters and press “Generate Shape”. The Generated Pipe will be placed at the Spawner Location.
Create Plane:  Select a Material and modify any of the 3 parameters and press “Generate Shape”. The Generated Plane will be placed at the Spawner Location.
Create Prism:  Select a Material and press “Generate Shape”. The Generated Prism will be placed at the Spawner Location.
Create Sphere:  Select a Material and modify any of the 2 parameters and press “Generate Shape”. The Generated Sphere will be placed at the Spawner Location.
Create Stairs: Select a Material and modify any of the 2 parameters and press “Generate Shape”. The Generated Stairs will be placed at the Spawner Location.
Create Text: Select a Material and modify any of the 2 parameters and press “Generate Shape”. The Generated Text (TMP)  will be placed at the Spawner Location.
Create Torus: Select a Material and modify any of the 8 parameters and press “Generate Shape”. The Generated Torus will be placed at the Spawner Location.